function savegame_getdesc() return {
			scene="cfield/entrance/01",date="dic 07 07 ven",time="22:26:12",playtime=10721.646484,difficulty="normal",lastscene="intros"} end
function savegame_get()
local savegame = {
	inventory = {
		{
			snd_take = "data/items/howard/cellphone_take",
			image = "data/items/howard/cellphone_icon",
			snd_leave = "data/items/howard/cellphone_leave",
			name = "cellphone",
			alpha = 255,
			mesh = "cellphone",
			desc = "items/howard/cellphone",
		}
,
		{
			snd_take = "data/items/cfield/scheduler_take",
			image = "data/items/cfield/scheduler_icon",
			snd_leave = "data/items/cfield/scheduler_leave",
			triggers = {
				{
					{
						"wait",
						1000,
					}
,
					{
						"havethought",
						"thoughts.cfield.schedulerClue",
					}
,
					{
						"disable",
					}
,
					enabled = false,
					name = "OnSchedulerClue",
					tasked = true,
				}
,
				{
					{
						"removethought",
						"thoughts.cfield.ivarsecretplace",
					}
,
					{
						"removethought",
						"thoughts.cfield.findmeetingdate",
					}
,
					{
						"removethought",
						"thoughts.cfield.ivarmeeting",
					}
,
					{
						"removethought",
						"thoughts.cfield.dateneeded",
					}
,
					[[map_newarea("map_ibergen");]],
					{
						"assign",
						"g_triggers.cfield.ivar_found",
						"true",
					}
,
					{
						"wait",
						2000,
					}
,
					{
						"dialog",
						"cfield/ivar_found",
					}
,
					{
						"play_skip",
						"data/sound/music/puzzle_solved",
					}
,
					{
						"wait",
						2500,
					}
,
					{
						"showinterface",
						"scheduler",
						false,
						"",
					}
,
					{
						"runtrigger",
						"@OnSickness",
					}
,
					enabled = true,
					name = "OnSchedulerEntry",
					tasked = true,
				}
,
				{
					{
						"assign",
						"g_triggers.cfield.scheduler_solved",
						"true",
					}
,
					{
						"play_skip",
						"data/sound/sfx/scheduler_opening",
					}
,
					{
						"removethought",
						"thoughts.howard.password",
					}
,
					{
						"removethought",
						"thoughts.howard.sign",
					}
,
					{
						"removethought",
						"thoughts.howard.mirrors",
					}
,
					{
						"removethought",
						"thoughts.howard.sign_reverse",
					}
,
					{
						"removethought",
						"thoughts.howard.witchpoem",
					}
,
					{
						"removethought",
						"thoughts.howard.date",
					}
,
					{
						"removethought",
						"thoughts.howard.children",
					}
,
					{
						"removethought",
						"thoughts.howard.eighteen",
					}
,
					{
						"wait",
						5000,
					}
,
					{
						"havethought",
						"thoughts.cfield.dateneeded",
					}
,
					enabled = true,
					name = "OnSchedulerAccept",
					tasked = true,
				}
,
			}
,
			name = "scheduler",
			mesh = "scheduler",
			alpha = 255,
			desc = "items/cfield/scheduler",
		}
,
		{
			snd_take = "data/items/cfield/notes_pt2_take",
			image = "data/items/cfield/notes_pt2_icon",
			snd_leave = "data/items/cfield/notes_pt2_leave",
			desc = "items/cfield/clarks_notes2",
			alpha = 255,
			name = "notes_pt2",
			mesh = "notes_pt2",
			triggers = {
				{
					{
						"dialog",
						"thoughts/cfield/ladder",
					}
,
					{
						"havethought",
						"thoughts.cfield.ladder",
					}
,
					{
						"disable",
					}
,
					{
						"stop",
						"",
					}
,
					enabled = true,
					item = "items.cfield.notes_pt2",
					paragraph = "ladder",
					tasked = true,
					name = "OnRead",
				}
,
				{
					{
						"if",
						"thinking_has(thoughts.cfield.someonedug)",
					}
,
					{
						"dialog",
						"cfield/well_room/intent_collapse",
					}
,
					{
						"havethought",
						"thoughts.cfield.intent_collapse",
					}
,
					{
						"removethought",
						"thoughts.cfield.someonedug",
					}
,
					{
						"removethought",
						"thoughts.cfield.mould",
					}
,
					{
						"disable",
					}
,
					{
						"stop",
						"",
					}
,
					{
						"end",
					}
,
					enabled = true,
					name = "OnRead",
					paragraph = "sec_chamber",
					easymode = false,
					precond = "thinking_has(thoughts.cfield.someonedug)",
					tasked = true,
					item = "items.cfield.notes_pt2",
				}
,
				{
					{
						"if",
						"g_triggers.ebraunbell.serpentroom",
					}
,
					{
						"dialog",
						"thoughts/ebraunbell/statues",
					}
,
					{
						"havethought",
						"thoughts.ebraunbell.statues",
					}
,
					{
						"disable",
					}
,
					{
						"stop",
						"",
					}
,
					{
						"end",
					}
,
					enabled = true,
					name = "OnRead",
					paragraph = "sec_statues",
					easymode = false,
					precond = "g_triggers.ebraunbell.serpentroom",
					tasked = true,
					item = "items.cfield.notes_pt2",
				}
,
				{
					{
						"dialog",
						"common/readfailed",
					}
,
					enabled = true,
					item = "items.cfield.notes_pt2",
					paragraph = "",
					tasked = true,
					name = "OnRead",
				}
,
			}
,
		}
,
		{
			snd_take = "data/sound/sfx/standart/papers/page_turn_03b",
			image = "data/items/loath_nolder/jletter_icon",
			snd_leave = "data/sound/sfx/standart/papers/page_turn_02",
			desc = "items/loath_nolder/clarks_letter",
			alpha = 255,
			name = "jletter",
			mesh = "jletter",
			triggers = {
				{
					{
						"assign",
						"g_triggers.loath_nolder.clark_noticed",
						"true",
					}
,
					{
						"setitemdesc",
						"items.loath_nolder.jletter",
						"items/loath_nolder/clarks_letter",
					}
,
					{
						"setitemdesc",
						"items.loath_nolder.notes",
						"items/loath_nolder/clarks_notes",
					}
,
					{
						"dialog",
						"loathnolder/clarksnotes",
					}
,
					{
						"disable",
					}
,
					{
						"stop",
						"",
					}
,
					enabled = false,
					name = "OnRead",
					paragraph = "name",
					tasked = true,
					item = "items.loath_nolder.jletter",
				}
,
				{
					{
						"statement",
						"g_triggers.loath_nolder.clark_noticed",
					}
,
					{
						"check",
					}
,
					{
						"dialog",
						"loathnolder/house",
					}
,
					{
						"assign",
						"g_triggers.loath_nolder.house_noticed",
						"true",
					}
,
					{
						"disable",
					}
,
					{
						"stop",
						"",
					}
,
					enabled = false,
					name = "OnRead",
					paragraph = "house",
					tasked = true,
					precond = "g_triggers.loath_nolder.clark_noticed",
					item = "items.loath_nolder.jletter",
				}
,
				{
					{
						"if",
						"g_triggers.loath_nolder.house_noticed",
					}
,
					{
						"setitemdesc",
						"items.cfield.housekey",
						"items/loath_nolder/clarks_key",
					}
,
					[[map_newarea("map_clark");]],
					{
						"dialog",
						"loathnolder/address",
					}
,
					{
						"channel_stop",
						1,
					}
,
					{
						"wait",
						200,
					}
,
					{
						"havethought",
						"thoughts.lnoffice.clarkshouse",
					}
,
					{
						"wait",
						2500,
					}
,
					{
						"play_skip",
						"data/sound/music/puzzle_solved",
					}
,
					{
						"disable",
					}
,
					{
						"else",
					}
,
					{
						"dialog",
						"loathnolder/anyaddress",
					}
,
					{
						"end",
					}
,
					{
						"stop",
						"",
					}
,
					enabled = false,
					name = "OnRead",
					paragraph = "address",
					easymode = true,
					tasked = true,
					precond = "g_triggers.loath_nolder.house_noticed",
					item = "items.loath_nolder.jletter",
				}
,
				{
					{
						"dialog",
						"thoughts/lnoffice/dont_go_police",
					}
,
					{
						"havethought",
						"thoughts.lnoffice.dont_go_police",
					}
,
					{
						"disable",
					}
,
					{
						"stop",
						"",
					}
,
					enabled = false,
					name = "OnRead",
					paragraph = "sec_police",
					easymode = false,
					tasked = true,
					precond = "true",
					item = "items.loath_nolder.jletter",
				}
,
				{
					{
						"dialog",
						"howard/office/jonathan",
					}
,
					{
						"stop",
						"",
					}
,
					enabled = true,
					name = "OnRead",
					paragraph = "inf_j",
					easymode = false,
					item = "items.loath_nolder.jletter",
					tasked = true,
					precond = "true",
				}
,
				{
					{
						"dialog",
						"common/readfailed",
					}
,
					enabled = true,
					item = "items.loath_nolder.jletter",
					paragraph = "",
					tasked = true,
					name = "OnRead",
				}
,
			}
,
		}
,
		{
			snd_take = "data/sound/sfx/standart/papers/book_take_02",
			image = "data/items/loath_nolder/notes_icon",
			snd_leave = "data/sound/sfx/standart/papers/book_take_01",
			name = "notes",
			mesh = "notes",
			alpha = 255,
			desc = "items/loath_nolder/clarks_notes",
		}
,
		{
			snd_take = "data/items/loath_nolder/clarks_key_take",
			image = "data/items/cfield/house_key_icon",
			snd_leave = "data/items/loath_nolder/clarks_key_leave",
			name = "housekey",
			mesh = "clarks_key",
			alpha = 255,
			desc = "items/loath_nolder/clarks_key",
		}
,
		{
			snd_take = "data/items/howard/carkeys_take",
			image = "data/items/howard/carkeys_icon",
			snd_leave = "data/items/howard/carkeys_leave",
			name = "carkeys",
			alpha = 255,
			mesh = "carkeys",
			desc = "items/howard/carkeys",
		}
,
	}
,
	cellphone_book = {
		{
			number = "5550141",
			name = "Arthur<n>",
			precall = "g_triggers.howard:WhyCall",
		}
,
		{
			number = "2119285",
			name = "Alan<n>",
			precall = "g_triggers.howard:WhyCall",
		}
,
		{
			number = "7782774",
			name = "Erwin<n>",
			precall = "g_triggers.howard:WhyCall",
		}
,
	}
,
	thinking_slots = {
	}
,
	scenes = {
		["howard/bathroom/02"] = {
			patch_pbottle = {
				visible = true,
			}
,
			mesh_c = {
				visible = false,
			}
,
		}
,
		["howard/bedroom/05"] = {
			patch_phoward = {
				currentTime = 799,
			}
,
		}
,
		["cfield/bedroom/02/table"] = {
			patch_drawer1 = {
				visible = true,
				currentTime = 0,
			}
,
			patch_drawer1a = {
				visible = false,
				currentTime = 499,
			}
,
		}
,
		["howard/office/01"] = {
			patch_pictures = {
				visible = false,
			}
,
			mesh_mbottle = {
				visible = false,
			}
,
		}
,
		["howard/bedroom/02/table"] = {
			patch_pcell = {
				visible = false,
			}
,
			patch_radio_light = {
				visible = false,
			}
,
		}
,
		["cfield/well_room/01"] = {
			mesh_rope = {
				visible = true,
			}
,
		}
,
		["cfield/well_room/02"] = {
			patch_lamp = {
				visible = false,
			}
,
			mesh_rope = {
				visible = true,
			}
,
			hotspot_pipes = {
				enabled = false,
			}
,
			hotspot_ledder = {
				enabled = false,
			}
,
		}
,
		["cfield/living_room/05"] = {
			hotspot_hnotes = {
				enabled = false,
			}
,
			patch_pnotes2 = {
				visible = false,
			}
,
		}
,
		["cfield/2nd_unrestored/01"] = {
			mesh_rope = {
				visible = false,
			}
,
		}
,
		map = {
			hotspot_map_howard = {
				visible = true,
			}
,
			hotspot_map_hoffice = {
				visible = true,
			}
,
			hotspot_map_lnoffice = {
				visible = true,
			}
,
			hotspot_map_clark = {
				visible = true,
			}
,
		}
,
		["howard/bedroom/02"] = {
			patch_pcell = {
				visible = false,
			}
,
			patch_radio_light = {
				visible = false,
			}
,
		}
,
		["howard/office/02"] = {
			patch_pdocs = {
				visible = false,
			}
,
			hotspot_pictures = {
				enabled = false,
			}
,
			patch_preflection = {
				visible = false,
			}
,
		}
,
		["howard/bedroom/03"] = {
			patch_pcell = {
				visible = false,
			}
,
		}
,
		["cfield/living_room/05/notes_cls"] = {
			hotspot_hnotes = {
				enabled = false,
			}
,
			patch_pnotes = {
				visible = false,
			}
,
		}
,
		["cfield/2nd_unrestored/02"] = {
			mesh_well_rope = {
				visible = false,
			}
,
			hotspot_rope = {
				enabled = false,
			}
,
		}
,
		["loath_nolder/03"] = {
			patch_letter_opener = {
				visible = false,
			}
,
			hotspot_letter_opener = {
				enabled = false,
			}
,
		}
,
		["cfield/well_room/07"] = {
			hotspot_gap = {
				enabled = false,
			}
,
			hotspot_mould = {
				enabled = false,
			}
,
			patch_scheduler = {
				visible = false,
			}
,
			hotspot_scheduler = {
				enabled = false,
			}
,
		}
,
		["cfield/well_room/02/cls"] = {
			patch_plamp = {
				visible = false,
			}
,
			hotspot_lamp = {
				enabled = false,
			}
,
		}
,
		["howard/bedroom/04"] = {
			patch_radio_light = {
				visible = false,
			}
,
		}
,
		["howard/bedroom/02/radio"] = {
			patch_pcell = {
				visible = false,
			}
,
			hotspot_Cell = {
				enabled = false,
			}
,
			patch_radio_light = {
				visible = false,
			}
,
		}
,
		["howard/apartment/01_d"] = {
			hotspot_next = {
				enabled = false,
			}
,
			hotspot_window = {
				enabled = false,
			}
,
		}
,
		["loath_nolder/02b/painting"] = {
			currentPage = "Front",
			hotspot_Spot = {
				visible = false,
				enabled = false,
			}
,
		}
,
	}
,
	scroll3d = true,
	cellphone_caller = 1,
	radialblurfx = 0,
	playtime = 10721.646484375,
	helpstartup_delay = 0,
	story_secrets = {
	}
,
	elevation = 10.33708190918,
	scheduler_pass = 0,
	helpglowing_time = 0,
	tutorial_timers = {
		useitem3 = -1,
		examine = -1,
		rightclick = -1,
		cellphone = -1,
		underline4 = -1,
		underline3 = -1,
		zoominout = -1,
		underline1 = -1,
		useitem5 = -1,
		useitem1 = -1,
		useitem4 = -1,
		underline2 = -1,
		rotate = -1,
		useitem2 = -1,
		thinking = -1,
		underline5 = -1,
		underline6 = -1,
	}
,
	hint_timers = {
		hintCarKeys = -1,
		hintOpenEnvelope = -1,
		hintReadLetter = -1,
		hintSearch = -1,
		hintRope = -1,
		hintFindHouse = -1,
	}
,
	autoresearch = 2,
	motionblurfx = false,
	hints = 1,
	scheduler_forgot = true,
	hint_stack = {
	}
,
	thinking_items = {
		{
			items = {
				{
					image = "data/interface/brain",
					name = "ln",
					category = "howard",
					title = "thoughts/howard/ln_t",
					desc = "thoughts/howard/ln",
				}
,
				{
					image = "data/interface/brain",
					name = "NoMsgPhone",
					category = "howard",
					secret = true,
					title = "thoughts/howard/NoMsgPhone_t",
					desc = "thoughts/howard/NoMsgPhone",
				}
,
			}
,
			open = false,
			title = "My House",
			name = "howard",
		}
,
		{
			items = {
				{
					image = "data/interface/eye",
					name = "calender",
					category = "lnoffice",
					title = "thoughts/lnoffice/calender_t",
					alpha = 0,
					desc = "thoughts/lnoffice/calender",
				}
,
				{
					image = "data/interface/brain",
					name = "dont_go_police",
					category = "lnoffice",
					secret = true,
					title = "thoughts/lnoffice/dont_go_police_t",
					desc = "thoughts/lnoffice/dont_go_police",
				}
,
			}
,
			open = false,
			title = "Loath Nolder's Office",
			name = "lnoffice",
		}
,
		{
			items = {
				{
					image = "data/interface/eye",
					name = "shovel",
					category = "cfield",
					title = "thoughts/cfield/shovel_t",
					desc = "thoughts/cfield/shovel",
				}
,
				{
					image = "data/interface/brain",
					name = "incense",
					category = "cfield",
					desc = "thoughts/cfield/incense",
					title = "thoughts/cfield/incense_t",
					secret = false,
				}
,
				{
					image = "data/interface/brain",
					name = "harmalthought",
					category = "cfield",
					title = "thoughts/cfield/harmalthought_t",
					desc = "thoughts/cfield/harmalthought",
				}
,
				{
					image = "data/interface/brain",
					name = "mould",
					category = "cfield",
					desc = "thoughts/cfield/mould",
					title = "thoughts/cfield/mould_t",
					secret = false,
				}
,
				{
					image = "data/interface/brain",
					name = "somethinginair",
					category = "cfield",
					secret = false,
					title = "thoughts/cfield/somethinginair_t",
					desc = "thoughts/cfield/somethinginair",
				}
,
				{
					image = "data/interface/eye",
					name = "dateneeded",
					category = "cfield",
					title = "thoughts/cfield/dateneeded_t",
					desc = "thoughts/cfield/dateneeded",
				}
,
			}
,
			open = true,
			title = "Clark Field's Residence",
			name = "cfield",
		}
,
		{
			open = false,
			title = "Ivar Bergen's Cabin",
			name = "ibergen",
		}
,
		{
			open = false,
			title = "Edward Braunbell's Mansion",
			name = "ebraunbell",
		}
,
		{
			open = false,
			title = "The Cemetery",
			name = "chapel",
		}
,
		{
			open = false,
			title = "Others",
			name = "others",
		}
,
		{
			items = {
				{
					image = "data/interface/mouth",
					name = "arthur1",
					category = "dialog",
					desc = "g_dlg_arthur_answered",
					title = "thoughts/dialog/arthur_t",
					dialog = true,
				}
,
				{
					image = "data/interface/mouth",
					name = "doctor",
					category = "dialog",
					title = "thoughts/dialog/doctor_t",
					desc = "g_dlg_doctor_dialog",
				}
,
			}
,
			open = false,
			title = "Dialogs",
			name = "dialog",
		}
,
	}
,
	version = 0.96,
	scheduler_digit = 0,
	scheduler_mode = "mainmenu",
	easter_eggs = {
	}
,
	filename = "save/temp.",
	cluecounters = 1,
	game_scene = "cfield/entrance/01",
	processes = {
		{
			repeatc = 1,
			scope = "",
			class = "MusicPlayer",
			max = 0,
			min = 0,
			timer = -1,
			name = "MusicPlayer2",
			channel = 2,
			looping = true,
			repeat_count = 1,
			sound = "data/stages/cfield/general_ambient",
		}
,
		{
			state = 0,
			name = "grandclock",
			timer = 1474325.75,
			scope = "cfield",
			class = "GrandClock",
			ingameonly = true,
		}
,
		{
			last = "data/stages/cfield/random9",
			prob = 100,
			scope = "cfield",
			class = "RandomAmbientSFX",
			min = 30,
			position = "string.format('%d,%d,%d',math.random(0,360),math.random(-50,50),math.random(750,3500))",
			name = "random_sounds",
			list = {
				"data/stages/cfield/random1",
				"data/stages/cfield/random2",
				"data/stages/cfield/random3",
				"data/stages/cfield/random4",
				"data/stages/cfield/random5",
				"data/stages/cfield/random6",
				"data/stages/cfield/random7",
				"data/stages/cfield/random8",
				"data/stages/cfield/random9",
				"data/stages/cfield/random10",
				"data/stages/cfield/random11",
				"data/stages/cfield/random12",
				"data/stages/cfield/random13",
				"data/stages/cfield/random14",
				"data/stages/cfield/random15",
			}
,
			timer = 52.396392822266,
			cond = "(g_processes_table.MusicPlayer1 == nil or g_processes_table.MusicPlayer1.timer > 0) and not havetask() and not is_playerin('cfield/well_room') and not is_playerin('cfield/cellar')",
			ingameonly = true,
			max = 60,
		}
,
		{
			repeatc = 1,
			scope = "",
			class = "MusicPlayer",
			max = 700,
			min = 400,
			timer = 282.35763549805,
			name = "MusicPlayer1",
			channel = 1,
			looping = false,
			repeat_count = 1,
			sound = "data/stages/cfield/ambient_music",
		}
,
		{
			point = "m",
			class = "FlyingMoth",
			period = 57,
			time = 559,
			scope = "cfield/entrance/01",
			sy = -2216.3188476563,
			rad1 = 1887,
			h1 = 2649,
			h0 = 1899,
			way = 1,
			rad0 = 993,
			sz = 11167.005859375,
			name = "moth1",
			sx = 9766.5703125,
			max_radius = 1800,
			mesh_name = "moth1",
			ingameonly = true,
			timer = 317.62048339844,
		}
,
		{
			point = "m",
			class = "FlyingMoth",
			period = 295,
			time = 740,
			scope = "cfield/entrance/01",
			sy = -2216.3188476563,
			rad1 = 1770,
			h1 = 2337,
			h0 = 2044,
			way = -1,
			rad0 = 1609,
			sz = 11167.005859375,
			name = "moth2",
			sx = 9766.5703125,
			max_radius = 1950,
			mesh_name = "moth2",
			ingameonly = true,
			timer = 222.75820922852,
		}
,
	}
,
	last_scene = "intros",
	score = 5525,
	ambientcolor = "ffffffff",
	azimuth = 260.45065307617,
	cellphone_allbusy = false,
	hidden_thoughts = 2,
	cellphone_mode = "idle",
	scheduler_timer = -4,
	underlines = {
		soulbook = {
			infos = 0,
			clues = 0,
			secrets = 0,
		}
,
		witchpoem = {
			{
				y = 271.5,
				x = 201.5,
				name = "eighteen",
				line = 13,
				w = 128,
				page = 5,
			}
,
			{
				y = 351.5,
				x = 49.5,
				name = "children",
				line = 18,
				w = 176,
				page = 5,
			}
,
			{
				y = 79.5,
				x = 733.5,
				name = "mirrors",
				line = 1,
				w = 56,
				page = 6,
			}
,
			{
				y = 271.5,
				x = 701.5,
				name = "sign",
				line = 13,
				w = 32,
				page = 6,
			}
,
			{
				y = 463.5,
				x = 557.5,
				name = "date",
				line = 25,
				w = 32,
				page = 6,
			}
,
			infos = 0,
			clues = 5,
			secrets = 0,
		}
,
		mythsbook = {
			clues = 0,
			secrets = 0,
		}
,
		symbollist = {
			clues = 0,
			secrets = 0,
		}
,
		notes_pt2 = {
			infos = 0,
			clues = 0,
			secrets = 0,
		}
,
		jletter = {
			{
				y = 51,
				x = 34.5,
				name = "inf_j",
				w = 64,
				page = 1,
				line = 0,
			}
,
			{
				y = 547,
				x = 418.5,
				name = "sec_police",
				w = 24,
				page = 1,
				line = 31,
			}
,
			{
				y = 563,
				x = 34.5,
				name = "sec_police",
				w = 48,
				page = 1,
				line = 32,
			}
,
			{
				y = 643,
				x = 34.5,
				name = "name",
				w = 40,
				page = 1,
				line = 37,
			}
,
			{
				y = 259,
				x = 194.5,
				name = "house",
				w = 128,
				page = 1,
				line = 13,
			}
,
			{
				y = 675,
				x = 34.5,
				name = "address",
				w = 336,
				page = 1,
				line = 39,
			}
,
			infos = 1,
			clues = 3,
			secrets = 1,
		}
,
		newspaper = {
			clues = 0,
			secrets = 0,
		}
,
		homicide = {
			clues = 0,
			secrets = 0,
		}
,
		deathregister = {
			clues = 0,
			secrets = 0,
		}
,
	}
,
	difficulty = "normal",
	fear_level = 0,
	saveno = 3,
	glowfx = 0,
	inventory_accessable = true,
	_zoomused = true,
	newarea = "",
	underlining = 1,
}

return savegame
end
function savegame_triggers()
initnodetrigger('map')
g_triggers.map.newarea2 = ""
g_triggers.map.map_hoffice = true
g_triggers.map.map_ibergen = false
g_triggers.map.map_clark = true
g_triggers.map.map_lnoffice = true
g_triggers.map.newarea = ""
g_triggers.map.map_ebraunbell = false
g_triggers.map.map_chapel = false
g_triggers.map.map_howard = true
set_trigger_flags(g_triggers.map,'1011001111111111111')
initnodetrigger('mainmenu')
initnodetrigger('intros')
set_trigger_flags(g_triggers.intros)
initnodetrigger('hospital')
set_trigger_flags(g_triggers.hospital)
initnodetrigger('howard')
initnodetrigger('howard/bedroom')
initnodetrigger('howard/bedroom/closet')
initnodetrigger('howard/bedroom/closet/drawers')
initnodetrigger('howard/bedroom/closet/drawers/drawer2')
set_trigger_flags(g_triggers.howard.bedroom.closet.drawers.drawer2)
set_trigger_flags(g_triggers.howard.bedroom.closet.drawers)
set_trigger_flags(g_triggers.howard.bedroom.closet)
initnodetrigger('howard/bedroom/03')
set_trigger_flags(g_triggers.howard.bedroom._03)
initnodetrigger('howard/bedroom/04')
set_trigger_flags(g_triggers.howard.bedroom._04,'100011111')
initnodetrigger('howard/bedroom/01')
initnodetrigger('howard/bedroom/01/picture')
set_trigger_flags(g_triggers.howard.bedroom._01.picture)
set_trigger_flags(g_triggers.howard.bedroom._01,'10011111')
g_triggers.howard.bedroom.radio_was_playing = false
g_triggers.howard.bedroom.phonechekced = true
initnodetrigger('howard/bedroom/05')
set_trigger_flags(g_triggers.howard.bedroom._05)
initnodetrigger('howard/bedroom/02')
initnodetrigger('howard/bedroom/02/watchz')
set_trigger_flags(g_triggers.howard.bedroom._02.watchz)
initnodetrigger('howard/bedroom/02/ans_machine')
set_trigger_flags(g_triggers.howard.bedroom._02.ans_machine,'111011')
initnodetrigger('howard/bedroom/02/radio')
g_triggers.howard.bedroom._02.radio.clicks = 0
set_trigger_flags(g_triggers.howard.bedroom._02.radio,'110111111')
initnodetrigger('howard/bedroom/02/table')
set_trigger_flags(g_triggers.howard.bedroom._02.table,'11111110000011')
set_trigger_flags(g_triggers.howard.bedroom._02,'101111111000111101111111')
g_triggers.howard.bedroom.cellringing = false
set_trigger_flags(g_triggers.howard.bedroom)
g_triggers.howard.seconds = 28.230377197266
g_triggers.howard.medicine_taken = true
initnodetrigger('howard/hall')
initnodetrigger('howard/hall/03')
set_trigger_flags(g_triggers.howard.hall._03)
initnodetrigger('howard/hall/02')
set_trigger_flags(g_triggers.howard.hall._02,'1111111001')
initnodetrigger('howard/hall/01')
set_trigger_flags(g_triggers.howard.hall._01,'1110')
set_trigger_flags(g_triggers.howard.hall)
g_triggers.howard.wake_up = "hospital"
g_triggers.howard.day = 8
g_triggers.howard.hour = 10
initnodetrigger('howard/office')
initnodetrigger('howard/office/02')
set_trigger_flags(g_triggers.howard.office._02)
g_triggers.howard.office.dr_underline = false
initnodetrigger('howard/office/01')
set_trigger_flags(g_triggers.howard.office._01,'11110')
set_trigger_flags(g_triggers.howard.office)
g_triggers.howard.witch_puzzle = false
g_triggers.howard.minutes = 11
g_triggers.howard.need_rest = 0
initnodetrigger('howard/bathroom')
g_triggers.howard.bathroom.medicine_asked = false
g_triggers.howard.bathroom.learn_medicine = false
g_triggers.howard.bathroom.use_closet = false
initnodetrigger('howard/bathroom/02')
set_trigger_flags(g_triggers.howard.bathroom._02)
initnodetrigger('howard/bathroom/01')
g_triggers.howard.bathroom._01.note_seen = false
g_triggers.howard.bathroom._01.pot_seen = 0
set_trigger_flags(g_triggers.howard.bathroom._01)
set_trigger_flags(g_triggers.howard.bathroom)
g_triggers.howard.speed = 1
initnodetrigger('howard/apartment')
initnodetrigger('howard/apartment/03')
set_trigger_flags(g_triggers.howard.apartment._03,'101')
initnodetrigger('howard/apartment/02')
initnodetrigger('howard/apartment/01')
set_trigger_flags(g_triggers.howard.apartment._01,'1010')
initnodetrigger('howard/apartment/01_d')
g_triggers.howard.apartment._01_d.long_comment = true
set_trigger_flags(g_triggers.howard.apartment._01_d,'1111101')
set_trigger_flags(g_triggers.howard.apartment)
g_triggers.howard.madness = 0
initnodetrigger('howard/hangedman')
initnodetrigger('howard/hangedman/room')
set_trigger_flags(g_triggers.howard.hangedman.room,'1101')
initnodetrigger('howard/hangedman/hall')
g_triggers.howard.hangedman.hall.armVisible = false
initnodetrigger('howard/hangedman/hall/03')
initnodetrigger('howard/hangedman/hall/03/mark')
set_trigger_flags(g_triggers.howard.hangedman.hall._03.mark,'010')
set_trigger_flags(g_triggers.howard.hangedman.hall._03)
initnodetrigger('howard/hangedman/hall/02')
set_trigger_flags(g_triggers.howard.hangedman.hall._02)
initnodetrigger('howard/hangedman/hall/01')
set_trigger_flags(g_triggers.howard.hangedman.hall._01,'101111')
initnodetrigger('howard/hangedman/hall/04')
set_trigger_flags(g_triggers.howard.hangedman.hall._04,'1101')
set_trigger_flags(g_triggers.howard.hangedman.hall)
set_trigger_flags(g_triggers.howard.hangedman)
set_trigger_flags(g_triggers.howard)
initnodetrigger('loath_nolder')
initnodetrigger('loath_nolder/03')
initnodetrigger('loath_nolder/03/desk_drawer')
set_trigger_flags(g_triggers.loath_nolder._03.desk_drawer,'1110111111')
initnodetrigger('loath_nolder/03/myths_book')
set_trigger_flags(g_triggers.loath_nolder._03.myths_book,'11011')
set_trigger_flags(g_triggers.loath_nolder._03)
initnodetrigger('loath_nolder/01')
set_trigger_flags(g_triggers.loath_nolder._01,'1110')
g_triggers.loath_nolder.lopener_needed = true
g_triggers.loath_nolder.house_noticed = true
initnodetrigger('loath_nolder/02b')
initnodetrigger('loath_nolder/02b/painting')
set_trigger_flags(g_triggers.loath_nolder._02b.painting,'0101111')
set_trigger_flags(g_triggers.loath_nolder._02b,'01')
g_triggers.loath_nolder.clark_noticed = true
g_triggers.loath_nolder.pic_noticed = true
initnodetrigger('loath_nolder/02')
initnodetrigger('loath_nolder/02/calendar')
set_trigger_flags(g_triggers.loath_nolder._02.calendar,'10')
g_triggers.loath_nolder.painting_torn = true
g_triggers.loath_nolder.chapel_found = false
set_trigger_flags(g_triggers.loath_nolder)
initnodetrigger('cfield')
initnodetrigger('cfield/stairs_cellar')
initnodetrigger('cfield/stairs_cellar/03')
set_trigger_flags(g_triggers.cfield.stairs_cellar._03,'101')
initnodetrigger('cfield/stairs_cellar/02')
set_trigger_flags(g_triggers.cfield.stairs_cellar._02)
initnodetrigger('cfield/stairs_cellar/01')
set_trigger_flags(g_triggers.cfield.stairs_cellar._01,'101')
initnodetrigger('cfield/stairs_cellar/04')
set_trigger_flags(g_triggers.cfield.stairs_cellar._04)
set_trigger_flags(g_triggers.cfield.stairs_cellar)
g_triggers.cfield.alchemy_unlocked = false
initnodetrigger('cfield/well_room')
initnodetrigger('cfield/well_room/05')
set_trigger_flags(g_triggers.cfield.well_room._05)
initnodetrigger('cfield/well_room/01')
set_trigger_flags(g_triggers.cfield.well_room._01)
initnodetrigger('cfield/well_room/04')
set_trigger_flags(g_triggers.cfield.well_room._04)
initnodetrigger('cfield/well_room/03')
set_trigger_flags(g_triggers.cfield.well_room._03)
initnodetrigger('cfield/well_room/02')
initnodetrigger('cfield/well_room/02/cls')
set_trigger_flags(g_triggers.cfield.well_room._02.cls)
g_triggers.cfield.well_room._02.rope_used = true
set_trigger_flags(g_triggers.cfield.well_room._02,'1010101111')
initnodetrigger('cfield/well_room/07')
set_trigger_flags(g_triggers.cfield.well_room._07)
initnodetrigger('cfield/well_room/06')
set_trigger_flags(g_triggers.cfield.well_room._06)
set_trigger_flags(g_triggers.cfield.well_room)
g_triggers.cfield.ivar_found = false
initnodetrigger('cfield/2nd_floor')
initnodetrigger('cfield/2nd_floor/02')
initnodetrigger('cfield/2nd_floor/02/cls1')
set_trigger_flags(g_triggers.cfield._2nd_floor._02.cls1)
initnodetrigger('cfield/2nd_floor/02/cls3')
set_trigger_flags(g_triggers.cfield._2nd_floor._02.cls3)
set_trigger_flags(g_triggers.cfield._2nd_floor._02)
initnodetrigger('cfield/2nd_floor/03')
initnodetrigger('cfield/2nd_floor/05')
initnodetrigger('cfield/2nd_floor/04')
initnodetrigger('cfield/2nd_floor/01')
initnodetrigger('cfield/2nd_floor/06')
set_trigger_flags(g_triggers.cfield._2nd_floor)
initnodetrigger('cfield/2nd_unrestored')
g_triggers.cfield._2nd_unrestored.rope_taken = true
initnodetrigger('cfield/2nd_unrestored/01')
set_trigger_flags(g_triggers.cfield._2nd_unrestored._01,'10')
initnodetrigger('cfield/2nd_unrestored/02')
set_trigger_flags(g_triggers.cfield._2nd_unrestored._02)
set_trigger_flags(g_triggers.cfield._2nd_unrestored)
initnodetrigger('cfield/bedroom')
initnodetrigger('cfield/bedroom/01')
initnodetrigger('cfield/bedroom/01/bed_cls')
set_trigger_flags(g_triggers.cfield.bedroom._01.bed_cls)
set_trigger_flags(g_triggers.cfield.bedroom._01,'01')
initnodetrigger('cfield/bedroom/02')
initnodetrigger('cfield/bedroom/02/table')
g_triggers.cfield.bedroom._02.table.key_taken = true
set_trigger_flags(g_triggers.cfield.bedroom._02.table)
set_trigger_flags(g_triggers.cfield.bedroom._02)
initnodetrigger('cfield/living_room')
initnodetrigger('cfield/living_room/cls_01')
set_trigger_flags(g_triggers.cfield.living_room.cls_01)
initnodetrigger('cfield/living_room/cls_02')
initnodetrigger('cfield/living_room/cls_04')
initnodetrigger('cfield/living_room/05')
initnodetrigger('cfield/living_room/05/notes_cls')
set_trigger_flags(g_triggers.cfield.living_room._05.notes_cls)
set_trigger_flags(g_triggers.cfield.living_room._05)
initnodetrigger('cfield/living_room/03')
set_trigger_flags(g_triggers.cfield.living_room._03)
initnodetrigger('cfield/living_room/04')
initnodetrigger('cfield/living_room/01')
initnodetrigger('cfield/living_room/02')
set_trigger_flags(g_triggers.cfield.living_room)
g_triggers.cfield.hall_unlocked = false
initnodetrigger('cfield/library')
g_triggers.cfield.library.cassettes_noticed = false
initnodetrigger('cfield/library/01')
set_trigger_flags(g_triggers.cfield.library._01)
set_trigger_flags(g_triggers.cfield.library)
initnodetrigger('cfield/bathroom')
set_trigger_flags(g_triggers.cfield.bathroom)
initnodetrigger('cfield/cellar')
initnodetrigger('cfield/cellar/01')
g_triggers.cfield.cellar._01.door_checked = true
set_trigger_flags(g_triggers.cfield.cellar._01,'10101111')
initnodetrigger('cfield/cellar/02')
g_triggers.cfield.cellar._02.unlocked = true
initnodetrigger('cfield/cellar/02/table')
set_trigger_flags(g_triggers.cfield.cellar._02.table)
set_trigger_flags(g_triggers.cfield.cellar._02,'111011110')
g_triggers.cfield.fear_moment = false
initnodetrigger('cfield/entrance')
initnodetrigger('cfield/entrance/03')
set_trigger_flags(g_triggers.cfield.entrance._03)
initnodetrigger('cfield/entrance/02')
set_trigger_flags(g_triggers.cfield.entrance._02)
initnodetrigger('cfield/entrance/01')
set_trigger_flags(g_triggers.cfield.entrance._01,'11100011111')
initnodetrigger('cfield/entrance/04')
set_trigger_flags(g_triggers.cfield.entrance._04)
set_trigger_flags(g_triggers.cfield.entrance)
g_triggers.cfield.scheduler_solved = true
set_trigger_flags(g_triggers.cfield)
end
function savegame_getname() return [[5casaclark2]] end 