Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
    Vendor:   
    VRAM:     1977 MB
    Driver:   31.0.15.1694
Begin MonoManager ReloadAssembly
- Completed reload, in  1.214 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 30.296000 ms
InControl (version 1.8.2 build 9357)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Galaxy SDK was initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5170.
Total: 58.456400 ms (FindLiveObjects: 0.738800 ms CreateObjectMapping: 0.473200 ms MarkObjects: 57.194300 ms  DeleteObjects: 0.049000 ms)

Skeleton data loading process ---> Started.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Joypad detected: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Skeleton data loading process ---> Completed.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.451800 ms
Starting CAPT version: 1.1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

FadeOut skipped, since track is null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Traccia in partenza 17.684
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 7403.
Total: 59.210000 ms (FindLiveObjects: 0.562200 ms CreateObjectMapping: 0.354000 ms MarkObjects: 58.187600 ms  DeleteObjects: 0.105300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7404.
Total: 60.679600 ms (FindLiveObjects: 0.705700 ms CreateObjectMapping: 0.371300 ms MarkObjects: 59.587500 ms  DeleteObjects: 0.014600 ms)

Current resolution is 0 1920 1080 | 1920 1080
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOG] OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_SIGNED_IN
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2450 -> priority: 1 
  Thread -> id: 2ad8 -> priority: 1 
